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Welcome to the Modeller page
The world of 3D graphics modelers is a constantly changing universe. There are so many different packages that i don't plan to cover them all.
CAD-TASTRAFY HOME PAGE
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TERRAFORM is an Open Source height field manipulation program, written by Robert Gasch, and released under the GNU General Public License (GPL). It is a program for UNIX and X and uses the Gtk+ and Gtk-- (the C++ wrapper for Gtk+). How Nice. What can I do with it? Terraform allows you to create fractal terrain (also called a height field) and transform it using a number of algorithms. It is meant to be a tool for those who want to generate digital terrain models for use in raytracing or other simulations. Cool! How finished is it? Terraform is currently a work in progress. The basic engine works and is stable and the program should be pretty usable by now. You will however run across bugs and half finished features. I plan to keep supplying updates to terraform at a leisurly but steady pace over the coming months in the hope to eventually reach a polished and bug-free version 1.0.
TKMATMAN is a tool that lets you interactively set and adjust parameters to RenderMan shaders and preview images with the given parameters. It can handle surface, displacement, interior, exterior, atmosphere, light and imager shaders and their combinations. The idea for the program stemss from Sam Samai, who wrote the very useful IRIX version. With the availability of the Blue Moon Rendering Tools for different platforms it now possible that a lot more people will use the RenderMan interface and need ways to select their shaders.
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